MM242 Game Design & Interact Media

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Covers foundational game engine workflows, scripting concepts, and best practices. Introduces concepts and processes for design and creation of 2D and 3D spaces for games and wide-ranging applications: art, education, simulation, architectural visualization, interactive storytelling and other current or emerging applications. Prerequisites: (WR 115 and RD 115) or IRW 115 and MTH 20 or equivalent placement. Prerequisite/Concurrent: MM 112 or instructor permission. Audit available. (See course content and outcomes.)

Credits: 4

List of classes for MM242 Game Design & Interact Media
CRNClass typeLocationDays & timeDatesSeats availableFacultyMore info
41978Online (scheduled meetings)Not applicable
Monday and Wednesday
from 6 to 8:20pm

From September 22 through December 10, 2025
Matthew E HendersonBooks for CRN 41978
Class details for CRN 41978
Fees: $6

Class schedule definitions

Cost:
cost is based on the number of credits – see tuition and fees
Books:
$0 or <$40 means low cost books (doesn't include other supplies like calculators)
Register:
use the CRN to register in MyPCC – see how to register
Class types:
see more about class types
  • In-Person: Instructional time will happen in-person. Class meetings take place at specific times and locations.
  • Online (no scheduled meetings): Instruction will take place through regular online activities and assignments with scheduled due dates. Classes do not have meeting times.
  • Online (scheduled meetings): Instructional time will happen online. Class meetings will take place at scheduled days/times online.
  • In-person & Online (scheduled meetings): Class meetings take place at a specific time & day, with some meetings in-person and some online, usually in Zoom.
  • In-person & Online (no scheduled meetings): Class meetings are in-person and have additional online activities.
  • Online (scheduled meetings) & Online (no scheduled meetings): classes meet remotely with additional online activities required.